Digimancy Team Member Profile: Interview with Narrative Lead Annie VanderMeer
Annie VanderMeer is a Narrative Lead at Digimancy, and co-host of the FrieNDA podcast/show (which features discussions about game development topics with other devs). Check out her gamedev story here!
Digimancy Team Member Profile: Interview with Senior Narrative Designer Adam Heine
Check out this interview with Planescape: Torment veteran and Design Lead for Torment: Tides of Numenera, Adam Heine!
Interview with Digimancy Senior Technical Artist Danil Goshko
Check out this interview with Digimancy Senior Technical Artist and Narrative Designer, Danil Goshko!
Digimancy Company Update – June 2022
It’s 2022… two and a half years after Digimancy first came into being… and I probably should have written something like this sooner.
Interview with Digimancy Senior Writer Olga Moskvina
Check out this interview with Digimancy Senior Writer and Narrative Designer, Olga Moskvina!