
Digimancy Team Member Profile: Interview with Narrative Lead Annie VanderMeer
Annie VanderMeer is a Narrative Lead at Digimancy, and co-host of the FrieNDA podcast/show (which features discussions about game development topics with other devs). Check out her gamedev story here!

Digimancy Team Member Profile: Interview with Senior Narrative Designer Adam Heine
Check out this interview with Planescape: Torment veteran and Design Lead for Torment: Tides of Numenera, Adam Heine!

Interview with Digimancy Senior Technical Artist Danil Goshko
Check out this interview with Digimancy Senior Technical Artist and Narrative Designer, Danil Goshko!
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Digimancy Company Update – June 2022
It’s 2022… two and a half years after Digimancy first came into being… and I probably should have written something like this sooner.

Interview with Digimancy Senior Writer Olga Moskvina
Check out this interview with Digimancy Senior Writer and Narrative Designer, Olga Moskvina!